Tree Planting Robot
This is a gray-box game created in Unity that shows my basic understanding of UX principles. Set in a 3D forest scene, users can easily navigate to the environment they want. Interactive features allow users to move, grow, and shrink to enhance the immersive experience. The game gives priority to user-friendly interaction with buttons, which have clear feedback when clicked. Please give me some feedback after the visit.
Comments
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The design of the game UI is simple and clear, so that I can easily find the necessary functions in the game without feeling any learning curve!
Each button and interface element is carefully designed to operate intuitively and naturally.
Whether it is the game's main menu or internal settings, it presents an elegant and simple aesthetics, so that I can instantly understand and master the use of each function.
This simplicity not only enhances the usability of the game, but also allows me to immerse myself more fully in the game world without being disturbed by tedious operations.
The UI interface of the game is not only beautiful but also highly functional, allowing me to effortlessly understand every detail while exploring the game world. Whether viewing the map or managing equipment, the UI interface provides clear and convenient operation methods, making the game process smoother and more enjoyable. Every interface is meticulously designed, allowing me to quickly find the required information without wasting time on trivial operations. This efficient UI design allows me to enjoy the game more and enhances my desire to explore the game.